Knives of Ti'Marr the Arch Mage

From Darfuria

The Knives of Ti'Marr the Arch Mage were discovered in the dungeon When A Star Falls. They are not actually listed within the dungeon anywhere and were created by Graham. They work best when the wielder has a weapon proficiency in knife.

  • kept in forearm sheath (-2 AC bonus)
  • off hand attacks suffer no to hit penalty for DEX < 19
  • when used in successive rounds, knives are +1, +2, +3 etc. up to +6
  • each knife hit does 2-5 dmg
  • when knives reach +6, they also do triple dmg vs. demons/devils
  • lose 1 knife = permanent loss of 1 STR
  • lose second knife = permanent loss of 1 INT
  • must first be used on a devil or demon to start working


Stats

XP Value: 3000

GP Sale Value: 10000